Today we are announcing a new Amazon Comprehend feature for intelligent document processing (IDP). This feature allows you to classify and extract entities from PDF documents, Microsoft Word files, and images directly from Amazon Comprehend without you needing to extract the text first. Many customers need to process documents that have a semi-structured format, like images of receipts that were scanned or tax statements in PDF format. Until today, those customers first needed to preprocess those documents using optical character recognition (OCR) tools to extract the text. Then they could use Amazon Comprehend to classify and extract entities from those preprocessed files. Now with Amazon Comprehend for IDP, customers can process their semi-structured documents, such as PDFs, docx, PNG, JPG,…
Month: December 2022
Introducing Amazon GameLift Anywhere – Run Your Game Servers on Your Own Infrastructure
In 2016, we launched Amazon GameLift, a dedicated hosting solution that securely deploys and automatically scales fleets of session-based multiplayer game servers to meet worldwide player demand. With Amazon GameLift, you can create and upload a game server build once, replicate, and then deploy across multiple AWS Regions and AWS Local Zones to reach your players with low-latency experiences across the world. GameLift also includes standalone features for low-cost game fleets with GameLift FleetIQ and player matchmaking with GameLift FlexMatch. Game developers asked us to reduce the wait time to deploy a candidate server build to the cloud each time they needed to test and iterate their game during the development phase. In addition, our customers told us that they…
Announcing Amazon CodeCatalyst (preview), a Unified Software Development Service
Today, we announced the preview release of Amazon CodeCatalyst. A unified software development and delivery service, Amazon CodeCatalyst enables software development teams to quickly and easily plan, develop, collaborate on, build, and deliver applications on AWS, reducing friction throughout the development lifecycle. In my time as a developer the biggest excitement—besides shipping software to users—was the start of a new project, or being invited to join a project. Both came with the anticipation of building something cool, cutting new code—seeing an idea come to life. However, starting out was sometimes a slow process. My team or I would need to update our local development environments—or entirely new machines—with tools, libraries, and programming frameworks. We had to create source code repositories…
New — Create Point-to-Point Integrations Between Event Producers and Consumers with Amazon EventBridge Pipes
It is increasingly common to use multiple cloud services as building blocks to assemble a modern event-driven application. Using purpose-built services to accomplish a particular task ensures developers get the best capabilities for their use case. However, communication between services can be difficult if they use different technologies to communicate, meaning that you need to learn the nuances of each service and how to integrate them with each other. We usually need to create integration code (or “glue” code) to connect and bridge communication between services. Writing glue code slows our velocity, increases the risk of bugs, and means we spend our time writing undifferentiated code rather than building better experiences for our customers. Introducing Amazon EventBridge Pipes Today, I’m…