Scale and deliver game streaming experiences with Amazon GameLift Streams

Since 2016, game developers have been using Amazon GameLift to power games with dedicated, scalable server hosting capable of supporting 100M concurrent users (CCU) in a single game. Responding to customer requests for additional managed compute capabilities beyond game servers, we’re announcing Amazon GameLift Streams — a new capability in Amazon GameLift to help game publishers build and deliver global, direct-to-player game streaming experiences. As part of this announcement, existing capabilities in Amazon GameLift are now known as Amazon Gamelift Servers, continuing to serve hundreds of developers including industry leaders Ubisoft, Zynga, WB Games, and Meta. Amazon GameLift Streams helps you deliver game streaming experiences at up to 1080p resolution and 60 frames per second across devices including iOS, Android,…

New year, new Heroes – March 2025

As we dive into 2025, we’re thrilled to announce our latest group of AWS Heroes! These exceptional individuals have demonstrated outstanding expertise and innovation, and are committed to sharing knowledge. Their contributions to the AWS community are greatly appreciated, and today we’re excited to celebrate them. Ahmed Bebars – New Jersey, USA Container Hero Ahmed Bebars is a Principal Engineer at The New York Times, where he leads the design and delivery of scalable developer platforms that enhance productivity and empower engineering teams. With deep expertise in containers, Kubernetes, and cloud-native technologies, Ahmed builds robust infrastructure solutions that streamline development workflows and support innovation. As an active member of the AWS and Cloud Native communities, he frequently shares his expertise…